Project
Fabled
Unity
Illustrator
Scrum
C#
User testing
Year:
2023
By:
Oleg Sechovcov, Simon Anesen, Signe Poulsen and Jacob Mølholt Poulsen
About
In this project, I worked as a graphic designer, creating a significant portion of the game's visual assets. I developed skills in producing vector graphics on a larger scale and animating them to bring dynamic and engaging visuals to the game. The game itself is a cozy farming simulator where you take on the role of a farmer working to pay off a loan to a cunning wolf. Along the way, you’ll grow crops, expand the farm, and interact with quirky characters who bring life to the farm. The ultimate goal is to build a thriving community and become debt-free.
This was an assignment in Digital Design and Development, where I not only honed my graphic design and animation skills but also gained valuable experience in teamwork. We collaborated as a team, utilizing elements of the Scrum framework to ensure effective communication and project management throughout the process.
Role:
Front-end designer, Music Producer